Overview 

BrainBooster is a UX/UI case study exploring how personalization, gamification, and emerging technologies can make learning more engaging for children aged 10–15. Developed during the UX/UI Bootcamp at neue fische GmbH, the project progressed from user research and ideation to a high fidelity prototype and final presentation.

Key Facts

An overview of the project, my role, and the key areas where strategy, design, and marketing came together.

Prototype
Video Presentation

Note: The content shown in the presentation, wireframes, prototype and every other content related as well as the company, associated brand, and all information are fictitious and have only been created for the purpose of this project. The App is not officially published and therefore uses protected content that may not be distributed for licensing reasons.

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